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Tuesday
May142013

Character Design Hot Seat: Deadeye Dick and The Fourth

This is the last in a series of discussions of character design. Rules are the same as all Hot Seat discussions. I'll open up with a few remarks, and then the members at large can take the discussion further.

As always, click on the images to see them bigger.

Deadeye Dick

The Fourth

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Monday
May132013

Character Design Hot Seat: Kiwi Blitz and Pierresito

This is the next in a series of discussions of character design. Rules are the same as all Hot Seat discussions. I'll open up with a few remarks, and then the members at large can take the discussion further.

As always, click on the images to see them bigger.

Kiwi Blitz

Pierresito

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Saturday
May112013

Saturday Deep Dive: Color Schemer

Todays dive into the deep archives of Webcomics.com takes us to May 10, 2010, when we discussed an app for helping you choose colors wisely.

If you're like me, you feel completely awkward when it comes to adding color to your comic. After all, finding two hues that harmonize is difficult. But harmonizing enough colors to make a pleasing scene? That's a color-theory challenge that has eluded me for almost a decade. It doesn't help to read about the old-time animation colorists who point out that sometimes they'd use purple for a tree trunk because it made the scene better.

Please feel free to add to the discussion under the original thread.

Friday
May102013

Friday Archive Dive: Understanding Facebook's Edgerank System

Today's dive into the archives of Webcomics.com takes us to May 7, 2012, when we discussed how Facebook works.

In a thread on Facebook Fan Pages, member Zachary Smith provided some excellent information on Facebook's Edgerank system -- the system that determines what you see (and from whom) when you sign into your Facebook account. I wanted to pull it out front to make sure you didn't miss it.

Read the entire post and comment there.

Thursday
May092013

Penny Arcade's Podcast Kickstarter - Content is not free

Webcomics powerhouse Penny Arcade unveiled a Kickstarter yesterday, and there has been a pushback that reveals amazing things about the state of webcomics (and Web entertainment in general).

Here are the broad strokes.

There's a strong demand for the return of a podcast they started a couple years ago called "Downloadable Content." The podcast faltered and stalled because (1) it wasn't able to be easily monetized and (2) it required time and resources to produce that couldn't be justified abecause of reason #1.

They set the goal at $10 (and, obviously, they met their goal and have gone well on their way towards acheiving several Push Goals). Why $10? According their their FAQ:

We basically wanted it to be pay what you want.  People have been telling us to make this stuff for years, it was never about the goal.   We thought might as well set it at a level where even one backer would get us there. That way, no matter what, we’re committed to creating and delivering a radical new era in podcasting (it will probably be very similar to the previous era).

The pushback was startling. And it tends to come down along the same lines:

  • Penny Arcade doesn't need the money.
  • They could do the podcast without funding
  • The $10 funding goal proves the above two points
  • Therefore they're asking for money for doing something they're willing to do anyway

 

So, who's the villain? Penny Arcade for trying to monetize a podcast? Or readers overreacting to a Kickstarter campaign?

In the words of Walt Kelly: "We have met the enemy, and he is us."

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