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Friday
Sep202013

Friday Archive Dive: Auction Your #1 Artist Edition

Today's Archive Dive comes from Sept. 17, 2012, when I discussed a way to generate extra income with Artist's Editions.

Ready for another post from the "I'll make mistakes so you don't have to" file?

Comment under the original post.

Thursday
Sep192013

Improving 24-Hour Comics Day

24-hour Comics Day is the first Saturday in October (this year, Oct. 5). As I originally posted a couple of years ago, I'm not a fan. From the original post...

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Wednesday
Sep182013

Hitch It / Ditch It: Tavern Wenches, Seeking Shelter, Stiffs

Here's the first of the new round of Hitch It / Ditch It critiques. The rules are simple. For each comic, I point out one thing that I think is strong and one thing that I think needs to be improved. As always, this isn't the final word. Rather, it's the starting point for a larger discussion that starts with you in the comments below.

Tavern Wenches

Seeking Shelter

Stiffs

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Tuesday
Sep172013

No more excuses

If it's not someone lamenting that his Kickstarter failed to achieve funding (while others seem to magically skyrocket), it's a longform-comics creator insisting that it's harder to do longform on the Web than it is to do other kinds of Web entertainment. Or a creator insisting that they couldn't possibly devote the required time to social media. Excuses abound.

I want to take a few minutes and discuss this in a meaningful way because I strongly believe that this kind of thinking is dangerous. There's no magic to Kickstarter or to longform comics or to social media (or to anything else, for that matter). If you fulfil the requirements (and if your work is good), you will succeed

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Monday
Sep162013

Exclusive Member Benefit: Webcomics Handbook

I'll be offering the Webcomics Handbook to the public this week.

Members of this site will get the $14.99 digital edition at half price. To get your discout code, please give me your name and e-mail address in the comments below.

Since I didn't directly promote the Kickstarter to publish the book here, I'll give you the backstory.

In 2008, I co-wrote the "How To Make Webcomics" book with my good friends Scott Kurtz, Dave Kellett and Kris Straub. At the time, this book was embraced as the seminal book on the subject. For years, each of us has been honored by colleagues and newcomers alike who have told us what a fun and informative read the book was.

And then, they all say the same thing: When are you gonna do a follow-up?

Unfortunately, with each of us busy on different projects, it has been impossible to get together to do a second edition.

Then it occurred to me that I had already written the sequel. In 2009, after the book came out, I launched a Web site, Webcomics.com, that has been updated daily ever since with the same kinds of information we put in the book. Using those posts as a starting point, I started assembling chapters and adding new content. By the time the dust settled, I had a 300-page book that covers a wider range of topics and goes even deeper on the content from the original book.

And now I want to get that book printed and distributed so it can become a resource for an entirely new generation of cartoonists. I'm asking for money to cover the related costs of that endeavor -- editing, printing, etc.

Here are some page spreads from the book. As you can see, it will cover some of the same material as the previous book -- updated with new information and tutorials...

...and it will cover some topics that weren't around when we wrote the first book (like social media and digital downloads)...

...mainly, the book will maintain the tradition of the first book by getting as much information as possible into every page -- while addressing the subjects in an informal and fun way.

There are even step-by-step tutorials for all levels of cartoonists. whether you're installing Google Analytics or upgrading your ad-delivery system to Doubleclick For Publishers, you'll find easy-to-follow guides.